The 2nd Screen Society was formed in 2012 to advance the creation, production and adoption of content, applications, devices and distribution systems within the greater 2nd Screen Engagement Ecosystem. It has focused its attention on facilitating API and web services between apps, Smart TVs, mobile devices and set top boxes, providing a social, seamless and stimulating consumer experience that harness the power of data and provide visibility and usage information to companies as content is created, marketed, delivered and archived.

Additionally, the Society’s Search/Discovery initiative has advanced the dialogue between video service providers, metadata provides and content creators to create a lean-back video discovery experience. The group is currently focusing on ways that data is furthering distribution and development through information obtained via IoT-enabled devices.

Warner, HTC Vive Ready VR for ‘Ready Player One’

While major Hollywood studios have dabbled with virtual reality tie-ins for their properties, Warner Bros. has the perfect fit for its announced release of the sci-fi action thrill... More

Evolution Digital Signs TiVo Certified Guide Renewal for eGUIDE

Evolution Digital has signed a certified guide renewal agreement with TiVo to deploy eGUIDE, a newly-designed interactive program guide (IPG). eGUIDE, powered by TiVo metadata, wil... More

Vubiquity CEO Talks the Cloud, Brand Awareness and Monetization

Connecting content owners and video providers with tech solutions and services, all in the name of helping media and entertainment companies monetize content, has been the name of ... More

Avails, Ratings and Digital Retail: A Metadata Standards Update

LOS ANGELES — To open up the annual Metadata Madness luncheon March 9 at the Smart Content Summit West event, Philip Hodgetts, metadata guru and president of metadata firm Lumber... More

Sony’s ‘Passengers’ Marks VR First for Studio

BEVERLY HILLS, Calif. — For the first commercial endeavor of Sony Pictures VR, the sci-fi space adventure “Passengers” was a perfect fit, with the virtual reality arm of the ... More

Smart Content Summit Keynote: Smart People Trump Smart Devices

LOS ANGELES — Amber Case, fellow at Harvard’s Berkman Klein Center for Internet & Society, and visiting researcher at the MIT Media Lab, has been approached by more than on... More

M&E Journal: Virtual Reality Analytics Mean Real World Value For Marketers

By Marc Jensen, space150 - According to Deloitte, Virtual Reality (VR) will have its first $1 billion year in 2016, with about $700 million in hardware sales, and the remainder... More

MarkLogic on Smart Production, AWS Tackles AI at Smart Content Summit West

At the March 9 Smart Content Summit West event in Los Angeles, executives from MarkLogic will look at the benefits of using a data hub for film and TV production; an expert with Am... More

M&E Journal: Implementation Challenges, Opportunities in Forensic Watermarking

Rajan Samtani, Graham Oakes — Media Science International Digital content capture and distribution technologies have evolved at a rapid pace as evidenced by the recent push by... More

M&E Journal: The Growing Necessity For Cross-Screen Technology

By Stephanie Gaines, YuMe - As NBC has shared, the network sold $1 billion in ads for the Summer Olympics in Rio de Janeiro, a combined total that includes national broadcast, ... More

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