The 2nd Screen Society was formed in 2012 to advance the creation, production and adoption of content, applications, devices and distribution systems within the greater 2nd Screen Engagement Ecosystem. It has focused its attention on facilitating API and web services between apps, Smart TVs, mobile devices and set top boxes, providing a social, seamless and stimulating consumer experience that harness the power of data and provide visibility and usage information to companies as content is created, marketed, delivered and archived.

Additionally, the Society’s Search/Discovery initiative has advanced the dialogue between video service providers, metadata provides and content creators to create a lean-back video discovery experience. The group is currently focusing on ways that data is furthering distribution and development through information obtained via IoT-enabled devices.

Salesforce’s Social Studio Joins YouTube Measurement Program

Social Studio, Salesforce’s social media measurement service, has been certified as a launch partner for YouTube’s Measurement Program, a new service that looks to verify the Y... More

Dolby Atmos Presence Growing in Video Game Market

Lost somewhat amid the hype around the Microsoft One X console and virtual reality at the annual Electronic Entertainment Expo (E3) in Los Angeles earlier this month was the clear ... More

Sony Preps ‘Spider-Man: Homecoming’ VR Experience

Ahead of the July 7 theatrical release of “Spider-Man: Homecoming,” the virtual reality arm of Sony Pictures is debuting a VR experience for the film, putting VR fans in the sh... More

Technicolor Debuts Massive Mars VR Initiative

LOS ANGELES. — In what may be the most ambitious virtual reality project to date, Technicolor, HP and others have partnered to put together a vision of a viable, sustainable habi... More

TiVo: Price, Use of Internet Services Top Cord-Cutter List

Nearly 85% of those surveyed in TiVo’s latest quarterly Video Trends Report have a pay TV service, with 37% spending at least $101 a month (and some spending as much as $150 or m... More

Vast Media Smart Screen Round-Up: Snapchat Exclusives, Facebook Chatbots

Here’s a run-down of recent second screen-related entertainment items, via Berlin-based research and consulting company Vast Media. • Broadcaster BT Sport went all-out for t... More

M&E Journal: 2017: The Year of Quality VR

By Ramón Bretón, CTO, 3rd i QC - The current wave of virtual reality began in August of 2012, when Oculus launched a Kickstarter campaign for its first Rift headset, the PC-ba... More

MESA Announces First Media & Entertainment Day, July 25 at Microsoft Technology Center in New York City

NEW YORK — The Media & Entertainment Services Alliance (MESA) has announced the inaugural Media & Entertainment Day for Tuesday, July 25th at the Microsoft Technology Center on E... More

Robert Half: Staffing and Adapting for Decades

First founded in 1948, Robert Half is named after its founder and CEO. And in the nearly 70 years since, the company has had only one other CEO, current head Max Messmer. It’s... More

M&E Journal: Delivering A Showcase Entertainment Experience To Employees And Partners

Chuck Fontana, Okta - When we talk about innovation in M&E, it’s easy to focus on advancements in filmmaking technology and the home entertainment space. The strides the indu... More

EVENTS

MEMBERS