M+E Connections

SIGGRAPH Sees Heavy VR Push

The annual computer graphics and interactive tech conference SIGGRAPH saw a number of new virtual reality and interactive tech debuts, including mid-air, touchable holograms and a new optical tech that promises better object focus for VR applications.

“Through our program, attendees get to be hands-on with evolving technologies in an age where those technologies change ever so quickly,” said Brittany Ransom, SIGGRAPH 2017 studio chair, in a statement. “Attendees can interact with everything from a large format printer to a magnetic levitation installation and even a live giraffe! Our workshops allow attendees to learn a new skill set — they get to make something unique or do something different with their hands that they’ve never done before.”

The SIGGRAPH studio program also featured installations, including a showcase of new superconductive levitation techniques, and nearly a dozen presentations, including for the interactive film “The Human Race” from Technicolor-owed The Mill, and a look at the game “Star Wars Battlefront VR.”

Also at SIGGRAPH:

• Boston-based start-up Neurable showed off a modified HTC Vive that includes head strap-based sensors that, when combined with eye-tracking tech, can detect brain activity and relay thought-controlled commands in a VR environment (via UploadVR).

• Multinational semiconductor company AMD announced at SIGGRAPH that it was opening a new facility in Los Angeles, dubbed AMD Studios, which will work with filmmakers and tech firms to create new processing systems for VR and TV productions (via THR).

• University of Washington researchers shared new technology at SIGGRAPH that can photorealistically place different words in a person’s mouth in videos, a technique they tested with video of President Obama. There could be future applications of the tech in entertainment (via Variety).

Dell debuted new tower and rack workstations at SIGGRAPH, ones geared toward handling new, complex workflows, including AI and machine learning technologies (via Dell).

• Corvallis, Ore.-based tech firm OptiTrack debuted new motion tracking technology that promises a better virtual reality experience, featuring self-calibrating tracking systems and full-body motion tracking. “The lack of a full-body tracking solution has been a glaring problem for consumers, who with today’s VR experiences often see no avatar at all, or at best, a crude animation of others’ activity in the play area,” said Full-body motion tracking and self-calibrating OptiTrack systems have been at the very top of the list for all of our VR arcade customers,” said OptiTrack CSO Brian Nilles. “This market needed a high quality human tracking solution — with very little additional hardware on each participant, which makes OptiTrack Active the world’s first all-in-one tracking solution for out-of-home VR.”